キャラクタが湧き出す。 下方向から上方向へ湧き出すキャラクタを避けたり消したりする。
on holding: avoid player: reflect field: 1D obstacle: well up
obstacle: well up rule: time limit on pressed: attack
obstacle: well up rule: physics on holding: extend on released: erase obstacle: penalty
on holding: inhale obstacle: penalty rule: physics player: reciprocate obstacle: well up
weapon: blow off weapon: explosion obstacle: well up on pressed: shoot on pressed: attack