時間やリソースが尽きるとゲームオーバーになる。 時間やリソースを回復させる手段と組み合わせる。
on released: throw obstacle: penalty on holding: adjust angle rule: time limit weapon: artillery field: water
rule: mathematics on tapped location: select rule: time limit
rule: mathematics on pressed: pierce rule: time limit
rule: physics rule: time limit weapon: arc
on released: throw rule: time manipulation rule: time limit
on pressed: flap on pressed: shoot field: roughness field: spike rule: time limit
obstacle: well up rule: time limit on pressed: attack
rule: mathematics rule: time limit